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The events emitted from DisPlayPlayer class.

Hierarchy

  • PlayerEvents

Index

Methods

audioPlayerAutoPause

  • audioPlayerAutoPause(oldState: AudioPlayerState, newState: AudioPlayerState): void
  • The event when the player goes into paused state if noSubscriberBehaviour is set to autopaused.

    remarks

    This event should probably never occur.

    Parameters

    • oldState: AudioPlayerState

      The previous audio player state.

    • newState: AudioPlayerState

      The newer audio player state.

    Returns void

audioPlayerBuffer

  • audioPlayerBuffer(oldState: AudioPlayerState, newState: AudioPlayerState): void
  • The event when player transitions into buffering state while loading the resource.

    Parameters

    • oldState: AudioPlayerState

      The previous audio player state.

    • newState: AudioPlayerState

      The newer audio player state.

    Returns void

audioPlayerFinish

  • audioPlayerFinish(oldState: AudioPlayerState, newState: AudioPlayerState): void
  • The event when the player finishes playing a resource.

    Parameters

    • oldState: AudioPlayerState

      The previous audio player state.

    • newState: AudioPlayerState

      The newer audio player state.

    Returns void

audioPlayerPause

  • audioPlayerPause(oldState: AudioPlayerState, newState: AudioPlayerState): void
  • The event when the player was manually paused.

    Parameters

    • oldState: AudioPlayerState

      The previous audio player state.

    • newState: AudioPlayerState

      The newer audio player state.

    Returns void

audioPlayerResume

  • audioPlayerResume(oldState: AudioPlayerState, newState: AudioPlayerState): void
  • The event when the player was manually resumed from the paused state.

    Parameters

    • oldState: AudioPlayerState

      The previous audio player state.

    • newState: AudioPlayerState

      The newer audio player state.

    Returns void

audioPlayerStart

  • audioPlayerStart(oldState: AudioPlayerState, newState: AudioPlayerState): void
  • The event when player starts playing a resource after buffering it.

    Parameters

    • oldState: AudioPlayerState

      The previous audio player state.

    • newState: AudioPlayerState

      The newer audio player state.

    Returns void

error

  • error(error: Error): void

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