The event when audio resource is buffering before being played.
The event when resource stops playing, i.e. player goes to Idle state.
The event when the player was paused using toggleMute()
function.
The event after resource has buffered and has started playing.
The event when the player was unpaused using toggleMute()
function.
The event when selfDeafen()
was used.
The event when selfMute()
was used.
The event when voice connection has been created.
The event when bot was forcibly kicked from voice channel.
The event when voice connection has been destroyed (i.e. bot left the voice channel).
The event when bot is moved from one voice channel to another.
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The event when the player was goes autopaused due to nosubscriber behavior.